After years of development, testing, traveling, and plenty of chaotic races around the world, RunOut officially launched on August 29, 2026! What started as an idea inside WakaStudio is finally ready to run with players everywhere.
The Race Begins
After a long journey, RunOut is officially here!
On August 29, 2026, RunOut reached one of the biggest milestones in its journey: its official release.
For everyone at WakaStudio, this moment means a lot.
RunOut has traveled with us through development builds, playtests, exhibitions, late-night fixes, redesigned stages, multiplayer experiments, and more conversations about falling platforms than any group of reasonable people should ever have.
Along the way, we brought the game to events around the world, including gamescom, Tokyo Game Show, Taipei Game Show, PAX East, and Pocket Gamer Connects.
Each stop gave us something new to learn.
Sometimes players found shortcuts we never expected.
Sometimes they discovered new and creative ways to knock each other off the stage.
And sometimes they simply ignored whatever carefully designed route we had prepared and created their own chaos instead.
Honestly, that usually meant the game was working.




Cute Characters. Questionable Friendships.
At its heart, RunOut is a multiplayer party platformer built around fast races, unpredictable obstacles, and the kind of friendly competition that can become suspiciously personal very quickly.
Players race through chaotic stages, avoid hazards, compete against one another, and try to reach the goal before everyone else.
Sounds simple.
Until someone standing beside you decides that winning normally is apparently too boring.
We wanted RunOut to be easy to understand from the moment a match begins, while still giving every round enough unpredictability to create its own little story.
A perfect jump.
A terrible mistake.
A last-second comeback.
Or a friend confidently telling everyone that the push was “an accident.”
Sure.


From WakaStudio to the Starting Line
RunOut has been part of WakaStudio’s journey for years.
Taking the game to events around the world allowed us to watch people experience it for the first time, collect feedback, improve the gameplay, and understand what made players want to jump into another round.
Those experiences helped shape the game into what it is today.
And now the biggest part begins.
Players can finally make their own RunOut stories.

Thank You for Running With Us
To everyone who played RunOut at an event, tested an early build, shared feedback, followed the project, or supported WakaStudio along the way:
Thank you.
August 29, 2026 marks the end of one part of RunOut’s journey and the beginning of another.
The starting line is ready.
The obstacles are waiting.
And somewhere ahead, someone is probably already planning to push their friend off the map.
RunOut is officially out.
See you at the finish line.















RUN. COMPETE. SURVIVE THE CHAOS.
RunOut is available now.
https://store.steampowered.com/app/2438120/RunOut__Hothead_Paws/
